Blog
Notes on designing and shipping.
Thinking out loud about AI-first product design, craft, and what it takes to actually get things into people's hands.

August 7, 2026 · 4 min read
TrainingAI ate the entry-level job. Nobody trained the juniors yet.
AI didn't kill junior designers and developers. It killed the boring tasks that used to teach them the job. That gap doesn't show up this year — it shows up when there's no one left to promote.
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July 18, 2026 · 4 min read
CraftWhat is an AI-first product designer?
An AI-first product designer designs the whole experience of a product whose core value comes from AI — including how the model behaves when it's confident, uncertain, or wrong — not just the screens around it. Here's what the role actually means, and how it differs from traditional UX design.
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July 11, 2026 · 4 min read
StrategyYour portfolio gets read by a robot before a human. Build for both.
By 2026, most portfolios are parsed by an AI screener before a person ever opens them — and the human bar moved from pretty mockups to proof you can ship. Here's how to build for both readers.
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July 8, 2026 · 3 min read
TrainingHalf of designers now ship AI-written code. Good.
The State of AI in Design 2026 report says the designer-who-ships is now the norm. What separates shipped from slop is the taste layer.
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June 18, 2026 · 3 min read
AI DesignDesigning AI-first products that actually ship
Most AI features stall in the demo phase. Here's the design discipline that gets them into people's hands.
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May 2, 2026 · 3 min read
CraftTrust is a design material
Products don't fail because they're wrong. They fail because nobody can defend acting on them. Trust isn't a feeling you hope for — it's a material you design with.
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March 11, 2026 · 3 min read
WorkflowShip something small: the fastest way to grow in the AI era
Not a course. Not a certification. The fastest way to grow as a designer or developer right now is to ship one small thing end to end — and AI just removed every excuse.
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January 27, 2026 · 3 min read
StrategyMaking the business case for design
Leaders approve what they can measure. How to put a defensible number on design work.
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